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Can you find the hidden ghosts?

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Follow the little ghost’s quests while you find objects in the picture on the right that are similar to the picture shown on the left.

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Mix and match the different settings to make this game as challenging or easy as you want it to be:

Tap Limit:

You can only tap the screen a fixed number of times. The limit is determined by your choice of timid, brave or fierce.

Timed mode:

You have a limited amount of time to find the object before it’s replaced. The amount of time you have is determined by your choice of the timid, brave or fierce settings.

The objects do blend into the backgrounds and because they are placed at random you will find a mixture of objects that are easy to spot and objects that are extremely difficult to spot.

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Sound and Music

Sound and Music can be turned on or off individually from the settings menu.

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Game development, design and programming by Janette.

The backgrounds and props are purchased items that I’ve put together to form the elements used in this game. The backgrounds are mostly several backgrounds that were overlaid to form the final images. The elements that you find are rendered images of 3D objects.

The transparent ghosts were created by Ilona Vozari, Mystic Forest,  October 2010

Royalty-free Music:

Liquid Sound, Production CD 1 by InnerRhythm Studios, Tracks used: Alien Arrival

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